Idea Hatcher

Idea Hatcher is a practical playbook designed to guide students and university innovators through the early stages of idea development. It offers simple tools, activities, and prompts to spark creativity, shape concepts, and build the confidence to turn ideas into action.

So... What Even Is Innovation?

Welcome to Open Incubator! Before we dive into launching your next big thing, let’s get real about something people love to talk about but rarely define properly:

01

What is Innovation?

Innovation is not just about coming up with a “new idea.” It’s about creating something that works better, solves a real problem, and adds value to people’s lives. It’s the spark between creativity and impact. It’s not just invention. It’s invention that people actually want and can use.

02

What Makes Something Innovative?

An idea becomes innovative when it hits the sweet spot between:

Desirability

Do people want it?

Feasibility

Can you actually make it work?

Viability

Will it survive in the real world (financially, logistically, ethically)?
This is your Innovation Sweet Spot. Every great idea balances all three.
03

Types of Innovation

Innovations come in many flavours. Here are a few:

Type
What it means
Example
Device
A tangible product/tool
A solar-powered water pump
Method
A new way of doing something
Digital banking for the unbanked
Material
A new substance or resource
Compostable packaging
Mindset
A fresh way of thinking
Remote-first work culture
➡️
Note: Innovation isn’t always techy or fancy. Sometimes, it’s a simple shift that solves a problem in a new way.
04

Real Talk: What Isn’t Innovation?

  • A cool idea no one wants to use.

  • A fancy app that solves a fake problem.

  • A product that works well but burns out the planet in the process.

  • A startup that copies others but adds no new value

Innovation ≠ Noise. It’s about making something better, not just different.

05

Activity: Innovation Detective

Grab a notebook or open a new doc and do this:

  • Pick three products or services you use every day (e.g. Spotify, your campus meal plan, a water bottle).

  • For each one, answer:

  • Is this an innovation? Why or why not?

  • Which type is it — Device, Method, Material, or Mindset?

  • How does it balance Desirability, Feasibility, and Viability?

💬
Bonus: Share one of your answers with a teammate or post it in your program chat. You'll be surprised by the different ways people interpret innovation!
06

Key Takeaways

Innovation solves real problems, not imaginary ones
It must be desirable, feasible, and viable
Innovation comes in many forms — not just flashy tech
You don’t need to invent the next iPhone to be an innovator — just solve a real problem in a better way

Lean Startup & Design Thinking

Build smarter, not harder. So you’ve got an idea. Amazing. But how do you actually test it, improve it, and build something people want — without wasting time or money?

Meet your new best friends:

 • Lean Startup
 • Design Thinking

Let’s break them down.

01

The Lean Startup Approach

Coined by Eric Ries, Lean Startup is about learning fast, failing smart, and building things people actually need.

Instead of building a full product and then seeing if people like it, you:

  • Build something small (a prototype, a landing page, even a sketch!)

  • Measure how people react

  • Learn what works, and what doesn’t — then repeat!

That cycle looks like this:

Build

Measure

Learn

Repeat

🧠
The goal? Find Product–Market Fit as efficiently as possible.
02

What is Design Thinking?

Design Thinking is a human-centred approach to solving problems.
It’s about empathising with people before jumping to solutions. Here’s the classic 5-Step Process:

Step
What It means
Empathise
Understand your users deeply (interviews, observations)
Define
Clearly state the problem you’re solving
Ideate
Brainstorm wild, wonderful solutions
Prototype
Build a quick version to test
Test
Show it to users, gather feedback

It’s not linear — you’ll jump back and forth between steps. That’s normal. That’s good.

03

Lean vs Design Thinking: What's the Difference?

  
Design Thinking
Lean Startup
Origin
Design + UX world
Startup + tech world
Focus
Understand the problem
deeply
Build a solution and test it fast
Tools
Empathy Maps, Journey Maps, Prototypes
MVPs, Metrics, Hypotheses
Style
Creative, exploratory
Experimental, data-driven
Use together?
YES! Design Thinking first, then Lean
YES! They’re like peanut butter & jelly
04

Activity: Design & Lean in Action

Let’s try this combo out with a real campus problem.

🚨

Step 1: Pick a challenge

Examples:

  • Students wasting food in the dorm kitchens

  • Not enough mental health support during exams

  • Long lines at the coffee shop on Mondays

🔍

Step 2: Empathise

Interview 1–2 friends about this issue.
Ask: What’s frustrating? What do they wish was different?

🧠

Step 3: Ideate

Write down 5 wild ideas — don’t self-censor. The crazier the better.

📦

Step 4: Prototype

Sketch your favourite idea on paper or a slide. Just enough for someone to "get it."

🎯

Step 5: Test

Show your sketch to someone. Ask:

  • Would this help?

  • What’s confusing?

  • What would they change?

💬
Share your results with your team. Iterate. Repeat.
05

Key Takeaways

Design Thinking helps you solve the right problem
Lean Startup helps you test and scale the right solution
Combine both to build faster, smarter, and more human-centered ideas
Start small. Learn fast. Iterate boldly

Teamwork That Works

Because even superheroes don’t save the world alone. Behind every great startup is a team that knows how to balance chaos with collaboration, risk with trust, and "we have no clue what we're doing" with "let's figure it out anyway." Let’s talk about building and working in a great startup team.

01

Why Teamwork Matters in Startups

Startups are messy. Fast. Unpredictable. You’ll make decisions quickly, wear many hats, and sometimes work out of cafés, basements, or classrooms. Having a strong, diverse, and aligned team makes all the difference. Because when the going gets weird, the weird (aka your team) need to get going — together.

02

Roles in a Startup Team

Here's a look at some typical startup roles. (Don’t panic — you don’t need all of them on Day 1.)

CEO / Vision Lead

Big picture thinker, decision-maker, the one who pulls the team forward.

Product Lead

Manages the actual thing you're building. Listens to users. Plans features.

Technical Lead / Developer

Builds the product, app, platform, or prototype. Makes it real.

Marketing / Comms

Gets the word out. Builds the brand. Talks to the world.

Operations / Hustler

Keeps things moving. Schedules. Emails. Budgets. Hustles.

Wildcard

Fills in the gaps. Learns fast. Does a bit of everything. Often YOU.
💡
Pro Tip:  Early-stage startup roles are fluid. Don’t box people in too early. Instead, ask: “What are you excited to own?
03

The Team Canvas: Your Secret Weapon

The Team Canvas is a tool to help your team:

  • Get aligned

  • Know your shared goals

  • Understand each other’s strengths and values

Key sections include:

  • Purpose & Values

  • Roles & Skills

  • Rules & Expectations

  • Strengths & Weaknesses

  • Needs & Concerns

You’ll fill this in during a workshop or team session — or download a copy and try it yourself.

04

Activity: Build Your Dream Team

💡

Step 1: Imagine your startup idea is real.

Who do you need around you to bring it to life?

🚀

Step 2: Create your team lineup.

Assign the roles from above to your current team (or ideal future team). Who’s the visionary? The builder? The customer whisperer?

🦸‍♂️

Step 3: Reflect as a group

  • What are your team’s combined strengths?

  • What might you be missing?

  • What values will hold you together when things get tough?

🗂
Optional: Use the Team Canvas template to organise these answers visually.
05

Real Talk

  • Good teams don’t avoid conflict — they handle it well.

  • Communication beats perfection. Every time.

  • The best startup teams feel like mini-communities. Build trust early.

  • Celebrate wins, share stress, and eat snacks together when possible.

06

Key Takeaways

Startup teams are diverse, dynamic, and often messy — and that’s OK
Everyone has a role, but flexibility is key
The Team Canvas helps keep you aligned
A great idea with poor teamwork will likely fail — but a good team can pivot into greatness

Understanding the Market

Because even genius ideas need someone to buy them. You’ve got an idea. Maybe even a great one. But who is it for? Why would they care? And are there enough of them to make your idea sustainable? This chapter helps you explore who your users are — and how to find your first fans, fast.

01

Why Understanding the Market Matters

A lot of startups fail because they build something nobody actually wants.
(Yes, even well-designed, beautiful, AI-powered somethings.) Understanding the market isn’t just about “targeting customers” — it’s about finding the people whose lives you want to make better.

02

Market Segmentation: Slice It Up

Not everyone is your customer. Seriously. If you try to build for everyone, you’ll end up building for no one.

Here’s how you can segment your potential market:

Segment Type
What It Means
Example
Demographic
Age, gender, income, education
18–25 year-old university students
Geographic
Country, city, climate
Urban dwellers in Ireland
Psychographic
Lifestyle, values, interests
People who care about sustainability
Behavioural
Habits, loyalty, product usage
Heavy TikTok users who ignore email
💬
Tip: Start small. Don’t try to dominate the world in Week 1.
03

Find Your Beachhead Market

Your Beachhead Market is your starting point — the specific group that will love your solution so much, they’ll be your first adopters, testers, and ambassadors.

To define your beachhead, ask:

  • Who has the problem most painfully?

  • Who is easiest to reach right now?

  • Who will benefit the most from your idea?

Once you win that group over, then you expand.

04

Create Your Customer Persona

Let’s turn your target user into a real(ish) person. A persona is a fictional character that represents your ideal customer.

Example:

Name: Newman, 22
Location: Dublin
Background: Computer Science student
Pain Point: Struggles with managing academic deadlines and job hunting
Needs: A better way to organise her time and track internship opportunities
Personality: Ambitious, always on her phone, values aesthetics and speed Your persona helps you think like your user when designing your product or service.

05

Activity: Persona Party

Create a quick customer persona using this template:

Name:
Age & Background:
What problem do they face?:
What motivates them?:
How would your product/service help them?:
What channels would you use to reach them (e.g. Instagram, email, events)?:

🖼
Bonus: Draw them on paper or Canva. Give them a face!
06

Real Talk

  • You are not your user (unless you are — but validate anyway).

  • Talk to real people. Don’t just guess.

  • Your persona will evolve — and that’s good. You’ll learn more as you go.

07

Key Takeaways

Not everyone is your customer — and that’s a good thing
Use segmentation to focus your energy
Your beachhead market is your launchpad
A strong customer persona helps you design smarter, market better, and test faster

Customer Discovery & Interviews

Because great ideas start with great questions. You’ve got a persona. You’ve got a market in mind. Now it’s time to talk to real humans and test your assumptions — not with surveys or “Do you like my idea?” questions, but with empathy interviews that dig deep. Let’s find out what people actually need.

01

What is Customer Discovery?

Customer discovery is the process of talking to people to:

  • Understand their problems

  • Learn about their context

  • Discover what they’re really trying to achieve

You’re not trying to pitch. You’re trying to listen.

🚫
NOT: “Would you buy my app?”
INSTEAD: “Tell me about the last time you struggled with X.”
02

Why It Matters

Talking to users helps you:

  • Validate if a real problem exists

  • Uncover hidden needs and behaviours

  • Avoid building stuff no one wants

  • Shape your solution based on real-world insights

Most failed startups skipped this step or did it badly. Don’t be one of them.

03

The Empathy Interview

Here’s how to run a good one:

  • Find people who match your target persona

  • Fellow students, community members, Reddit, Discord, LinkedIn, etc.

  • Ask open-ended questions

  • “Can you walk me through the last time you experienced [problem]?”

  • “What did you try? What worked? What didn’t?”

  • “What would an ideal solution look like for you?”

  • Dig deeper

  • “Why was that frustrating?”

  • “What happened next?”

  • “How did that make you feel?”

  • Listen more than you talk

  • You should talk less than 20% of the time

  • Take notes or record (with permission)

04

Activity: Interview Warm-Up

Pick someone (classmate, friend, stranger) and run a mini empathy interview. Ask:

  • What’s something you’ve been frustrated by this week?

  • What did you do about it?

  • What would a perfect solution look like?

Reflect:

  • Did you learn something unexpected?

  • Did you feel tempted to jump to solutions?

This is your training ground. Get good here, and you’ll build things that actually matter.

05

Tools You Can Use

  • Problem Statement Canvas – Helps you define what you’ve heard into a real, testable problem

  • Empathy Map – Helps visualise what users think, feel, say, and do

  • Decision-Making Unit (DMU) – Helps identify who the real customer is (user vs buyer vs influencer)

Example DMU: A student uses the app (user), but the university pays for it (buyer), and lecturers recommend it (influencer).

06

Real Talk

  • People don’t always know what they want — but they know what’s broken

  • You’re not looking for compliments, you’re looking for truth

  • It’s okay if your idea changes after interviews — that’s the point

07

Key Takeaways

Talk to users early and often — before you build anything
Ask open-ended questions that dig into real experiences
Use tools like empathy maps and problem canvases to organise insights
Customer discovery isn’t a one-time step — it’s part of your DNA
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